﻿using Nirvana;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;


[Serializable]
public enum I18NLanguageType
{
    [EnumLabel("Unknown")]
    Unknown = 0,

    [EnumLabel("简体中文(ZhChs)")]
    ZhChs,

    [EnumLabel("繁体中文(ZhCht)")]
    ZhCht,

    [EnumLabel("英语(En)")]
    En,

    [EnumLabel("韩语(Ko)")]
    Ko,

    [EnumLabel("日语(Jap)")]
    Jap,

    [EnumLabel("泰语")]
    Th,
    [EnumLabel("印尼语")]
    Id,
    [EnumLabel("马来")]
    Ms,
    [EnumLabel("菲律宾")]
    Fil,
    [EnumLabel("越南")]
    Vi,
}


